| UObjectBase
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Module |
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Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes.h |
Include |
#include "DisplayClusterConfigurationTypes.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UDisplayClusterConfigurationClusterNode : public UDisplayClusterConfigurationData_Base
Name | Description | ||
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bFixedAspectRatio |
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bIsEnabled |
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bIsFullscreen |
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bIsSoundEnabled |
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bIsVisible |
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Host |
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OnPostEditChangeChainProperty |
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Postprocess |
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PreviewImage |
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Viewports |
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WindowRect |
Name | Description | |
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UDisplayClusterConfigurationClusterNode() |
Name | Description | ||
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GetReferencedMeshNames |
Return all references to meshes from policy, and other. |
Name | Description | ||
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GetObjectsToExport |
Called before saving to collect objects which should be exported as a sub object block. |
Name |
Description |
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FOnPostEditChangeChainProperty |