UDisplayClusterConfigurationData_Base::Serialize

[UObject](API\Runtime\CoreUObject\UObject\UObject).

Windows
MacOS
Linux

Override Hierarchy

UObject::Serialize()

UDisplayClusterConfigurationData_Base::Serialize()

References

Module

DisplayClusterConfiguration

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_Base.h

Include

#include "DisplayClusterConfigurationTypes_Base.h"

Source

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Private/DisplayClusterConfigurationTypes.cpp

Syntax

virtual void Serialize
(
    FArchive & Ar
)

Remarks

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss