FDisplayClusterConfiguratorTreeBuilderOutput

Output struct for builders to use

Windows
MacOS
Linux

References

Module

DisplayClusterConfigurator

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfigurator/Public/Interfaces/Views/TreeViews/IDisplayClusterConfiguratorTreeBuilder.h

Include

#include "Interfaces/Views/TreeViews/IDisplayClusterConfiguratorTreeBuilder.h"

Syntax

struct FDisplayClusterConfiguratorTreeBuilderOutput

Remarks

Output struct for builders to use

Constructors

Functions

Name Description

Public function

void

 

Add

(
    const TSharedPtr< IDisplayClusterCo...,
    const FName& InParentName,
    TArrayView< const FName > InParentT...,
    bool bAddToHead
)

Add an item to the output

Public function

void

 

Add

(
    const TSharedPtr< IDisplayClusterCo...,
    const FName& InParentName,
    std::initializer_list< FName > InPa...,
    bool bAddToHead
)

Add an item to the output

Public function

void

 

Add

(
    const TSharedPtr< IDisplayClusterCo...,
    const FName& InParentName,
    const FName& InParentType,
    bool bAddToHead
)

Add an item to the output

Public function Const

TSharedPtr< ...

 

Find

(
    const FName& InName,
    TArrayView< const FName > InTypes
)

Find the item with the specified name

Public function Const

TSharedPtr< ...

 

Find

(
    const FName& InName,
    std::initializer_list< FName > InTy...
)

Find the item with the specified name

Public function Const

TSharedPtr< ...

 

Find

(
    const FName& InName,
    const FName& InType
)

Find the item with the specified name

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss