IDisplayClusterProjectionBlueprintAPI::CameraPolicySetCamera

Policy: CAMERA.

Windows
MacOS
Linux

References

Module

DisplayClusterProjection

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterProjection/Public/Blueprints/IDisplayClusterProjectionBlueprintAPI.h

Include

#include "Blueprints/IDisplayClusterProjectionBlueprintAPI.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(DisplayName="Set camera"),
          Category="NDisplayProjection|Camera")
void CameraPolicySetCamera
(
    const FString & ViewportId,
    UCameraComponent * NewCamera,
    float FOVMultiplier
)

Remarks

Sets active camera component for camera policy

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