IDisplayClusterShaders::RenderPostprocess_OutputRemap

Render postprocess OutputRemap

Windows
MacOS
Linux

References

Module

DisplayClusterShaders

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterShaders/Public/IDisplayClusterShaders.h

Include

#include "IDisplayClusterShaders.h"

Syntax

bool RenderPostprocess_OutputRemap
(
    FRHICommandListImmediate & RHICmdList,
    FRHITexture2D * InSourceTexture,
    FRHITexture2D * InRenderTargetableDestTexture,
    const FDisplayClusterRender_MeshComponentProxy & MeshProxy
) const

Remarks

Render postprocess OutputRemap

Returns

  • true if success

Parameters

Parameter

Description

RHICmdList

RHI command list

InSourceTexture

Source shader resource texture

InRenderTargetableDestTexture

Destination RTT texture

MeshProxy

mesh for output remapping

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