IDisplayClusterRenderTexture::GetWidth

Windows
MacOS
Linux

References

Module

DisplayClusterShaders

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterShaders/Public/Render/IDisplayClusterRenderTexture.h

Include

#include "Render/IDisplayClusterRenderTexture.h"

Syntax

uint32_t GetWidth() const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss