FDisplayClusterShaderParameters_WarpBlend::FResourceWithRect::Set

Windows
MacOS
Linux

References

Module

DisplayClusterShaders

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterShaders/Public/ShaderParameters/DisplayClusterShaderParameters_WarpBlend.h

Include

#include "ShaderParameters/DisplayClusterShaderParameters_WarpBlend.h"

Syntax

void Set
(
    FRHITexture2D * InTexture,
    const FIntRect & InRect
)

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