EDisplayClusterWarpBlendFrustumType

Windows
MacOS
Linux

References

Module

DisplayClusterShaders

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterShaders/Public/WarpBlend/DisplayClusterWarpEnums.h

Include

#include "WarpBlend/DisplayClusterWarpEnums.h"

Syntax

enum EDisplayClusterWarpBlendFrustumType
{
    AABB    = 0,
    FULL,
    LOD,
}

Values

Name

Description

AABB

Build frustum from 8 points of AABB.

FULL

Build frustum from all geometry points.

LOD

Performance: Build frustum from part of geometry (LOD)

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