Module |
|
Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterShaders/Public/WarpBlend/DisplayClusterWarpEnums.h |
Include |
#include "WarpBlend/DisplayClusterWarpEnums.h" |
enum EDisplayClusterWarpGeometryType
{
WarpMap = 0,
WarpMesh,
Invalid,
}
Name |
Description |
---|---|
WarpMap |
Use texture warpmap as geometry source. |
WarpMesh |
Use mesh component as geometry source. |
Invalid |
Undefined source. |