FDisplayClusterWarpEye

Windows
MacOS
Linux

References

Module

DisplayClusterShaders

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterShaders/Public/WarpBlend/DisplayClusterWarpContext.h

Include

#include "WarpBlend/DisplayClusterWarpContext.h"

Syntax

struct FDisplayClusterWarpEye

Variables

Name Description

Public variable

FVector

 

OriginEyeOffset

Offset from OriginLocation to Eye view location.

Public variable

FVector

 

OriginLocation

Current camera Origin location.

Public variable

float

 

WorldScale

Current scene additional settings.

Public variable

float

 

ZFar

Public variable

float

 

ZNear

Functions

Name Description

Public function Const

FVector

 

GetEyeLocation()

Public function Const

bool

 

IsEqual

(
    const FDisplayClusterWarpEye& InEy...,
    float Precision
)

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