Module |
|
Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterShaders/Public/WarpBlend/IDisplayClusterWarpBlend.h |
Include |
#include "WarpBlend/IDisplayClusterWarpBlend.h" |
bool CalcFrustumContext
(
class IDisplayClusterViewport * InViewport,
const uint32 InContextNum,
const FDisplayClusterWarpEye & InEye,
FDisplayClusterWarpContext & OutWarpContext
)
Calculate warp context data for new eye
true if the context calculated successfully
Parameter |
Description |
---|---|
InEye |
Current eye and scene |
OutWarpContext |
Output context |