IDisplayClusterWarpBlend::GetTexture

Access to resources.

Windows
MacOS
Linux

References

Module

DisplayClusterShaders

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterShaders/Public/WarpBlend/IDisplayClusterWarpBlend.h

Include

#include "WarpBlend/IDisplayClusterWarpBlend.h"

Syntax

FRHITexture * GetTexture
(
    EDisplayClusterWarpBlendTextureType TextureType
) const

Remarks

Access to resources.

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