Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMesh3.h |
Include |
#include "DynamicMesh3.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMesh3.cpp |
void CompactCopy
(
const FDynamicMesh3 & CopyMesh,
bool bNormals,
bool bColors,
bool bUVs,
bool bAttributes,
FCompactMaps * CompactInfo
)
Copy input mesh while compacting, i.e. removing unused vertices/triangles/edges