Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMesh3.h |
Include |
#include "DynamicMesh3.h" |
void EnumerateVertexEdges
(
int32 VertexID,
TFunctionRef< void)> EdgeFunc
) const
Call EdgeFunc for each one-ring edge of a vertex. Currently this is more efficient than VtxEdgesItr() due to overhead in the Values() enumerable