FDynamicMesh3::EnumerateVertexTriangles

Call ApplyFunc for each one-ring triangle of a vertex.

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMesh3.h

Include

#include "DynamicMesh3.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMesh3.cpp

Syntax

void EnumerateVertexTriangles
(
    int32 VertexID,
    TFunctionRef< void)> ApplyFunc
) const

Remarks

Call ApplyFunc for each one-ring triangle of a vertex. Currently this is significantly more efficient than VtxTrianglesItr() in many use cases.

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