FDynamicMesh3::GetEdgeOpposingV

If edge has vertices [a,b], and is connected two triangles [a,b,c] and [a,b,d], this returns [c,d], or [c,InvalidID] for a boundary edge

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References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMesh3.h

Include

#include "DynamicMesh3.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMesh3_Queries.cpp

Syntax

FIndex2i GetEdgeOpposingV
(
    int EdgeID
) const

Remarks

If edge has vertices [a,b], and is connected two triangles [a,b,c] and [a,b,d], this returns [c,d], or [c,InvalidID] for a boundary edge

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