FDynamicMesh3::GetVtxTriangleCount

Return # of triangles attached to vID, or -1 if invalid vertex if bBruteForce = true, explicitly checks, which creates a list and is expensive default is false, uses orientation, no memory allocation

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMesh3.h

Include

#include "DynamicMesh3.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMesh3_Queries.cpp

Syntax

int GetVtxTriangleCount
(
    int VertexID,
    bool bBruteForce
) const

Remarks

Return # of triangles attached to vID, or -1 if invalid vertex if bBruteForce = true, explicitly checks, which creates a list and is expensive default is false, uses orientation, no memory allocation

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