FDynamicMesh3::InsertTriangle

Insert triangle at given index, assuming it is unused.

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMesh3.h

Include

#include "DynamicMesh3.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMesh3_Edits.cpp

Syntax

EMeshResult InsertTriangle
(
    int TriangleID,
    const FIndex3i & TriVertices,
    int GroupID,
    bool bUnsafe
)

Remarks

Insert triangle at given index, assuming it is unused. If bUnsafe, we use fast id allocation that does not update free list. You should only be using this between BeginUnsafeTrianglesInsert() / EndUnsafeTrianglesInsert() calls

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