Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMesh3.h |
Include |
#include "DynamicMesh3.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMesh3_Edits.cpp |
EMeshResult InsertTriangle
(
int TriangleID,
const FIndex3i & TriVertices,
int GroupID,
bool bUnsafe
)
Insert triangle at given index, assuming it is unused. If bUnsafe, we use fast id allocation that does not update free list. You should only be using this between BeginUnsafeTrianglesInsert() / EndUnsafeTrianglesInsert() calls