Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMesh3.h |
Include |
#include "DynamicMesh3.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMesh3_Edits.cpp |
virtual EMeshResult SetTriangle
(
int TriangleID,
const FIndex3i & NewVertices,
bool bRemoveIsolatedVertices
)
Rewrite the triangle to reference the new tuple of vertices.