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/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshChangeTracker.h |
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#include "DynamicMeshChangeTracker.h" |
class FDynamicMeshAttributeSetChangeTracker
FDynamicMeshAttributeSetChangeTracker constructs a well-formed set of TDynamicMeshAttributeChange objects (stored in a FDynamicMeshAttributeChangeSet). You should not use this class directly, it is intended to be used via FDynamicMeshChangeTracker
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const FDynamicM... |
Attribs |
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Change |
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NormalStates |
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UVStates |
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FDynamicMeshAttributeSetChangeTracker ( |
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BeginChange() |
Start tracking a change |
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TUniquePtr< ... |
EndChange() |
End the change transaction and get the resulting change object |
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SaveElement ( |
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SaveInitialTriangle ( |
Store the initial state of a triangle |
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SaveInitialVertex ( |
Store the initial state of a vertex |
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StoreAllFinalTriangles ( |
Store the final state of a set of triangles |
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StoreAllFinalVertices ( |
Store the final state of a set of vertices |
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FElementState |