FDynamicMeshOctree3::ReinsertTrianglesParallel

Reinsert a set of triangles into the tree.

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshOctree3.h

Include

#include "DynamicMeshOctree3.h"

Syntax

void ReinsertTrianglesParallel
(
    const TArray< int32 > & Triangles,
    TArray< uint32 > & TempBuffer,
    TArray< bool > & TempFlagBuffer
)

Remarks

Reinsert a set of triangles into the tree. Internally precomputes which triangles need re-inserting, which can be done in parallel and generally saves time as some triangles can be skipped.

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