Compute

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

Compute

(
    const TArrayView< const int >& Sub...,
    int WantComponents,
    bool bAttributes
)

Computes the Submesh object, index mappings corresponding sub to base mesh, and boundary between sub and base mesh

Public function

void

 

Compute

(
    FDynamicMesh3* Base,
    const TArrayView< const int >& Tri...,
    int WantComponents,
    bool bAttributes
)

Computes submesh object, setting a new BaseMesh first

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