Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicSubmesh3.h |
Include |
#include "DynamicSubmesh3.h" |
FDynamicSubmesh3
(
const FDynamicMesh3 * BaseMesh,
const TArray< int > & Triangles,
int WantComponents,
bool bAttributes
)
Constructor sets the base mesh and computes the submesh