FEdgeLoop::CheckValidity

Exhaustively check that verts and edges of this EdgeLoop are consistent. This is quite expensive.

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/EdgeLoop.h

Include

#include "EdgeLoop.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/EdgeLoop.cpp

Syntax

bool CheckValidity
(
    EValidityCheckFailMode FailMode
) const

Remarks

Exhaustively check that verts and edges of this EdgeLoop are consistent. This is quite expensive.

Returns

true if loop is consistent/valid

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss