Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/EdgeSpan.h |
Include |
#include "EdgeSpan.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/EdgeSpan.cpp |
bool SetCorrectOrientation()
If any edges if the span are on a mesh boundary, we can check that the span is oriented such that it corresponds with the boundary edges, and if not, reverse it.
true if the span was reversed