Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/GroupTopology.h |
Include |
#include "GroupTopology.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/GroupTopology.cpp |
void RetargetOnClonedMesh
(
const FDynamicMesh3 * Mesh
)
Keeps the structures of topology in place but points the mesh pointers to a new cloned mesh. If the given mesh is not cloned, the topology will no longer be consistent.