FMeshBoundaryLoops::FindLoopEdgesHint

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshBoundaryLoops.h

Include

#include "MeshBoundaryLoops.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/MeshBoundaryLoops.cpp

Syntax

int FindLoopEdgesHint
(
    const TSet< int > & BorderHintEdges
) const

Returns

index of loop that best matches input edges, or -1 if not found

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss