FMeshNormals::InitializeMeshToPerTriangleNormals

Initialize the given Mesh with per-face normals, ie separate overlay element for each vertex of each triangle.

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References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshNormals.h

Include

#include "MeshNormals.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/MeshNormals.cpp

Syntax

static void InitializeMeshToPerTriangleNormals
(
    FDynamicMesh3 * Mesh
)

Remarks

Initialize the given Mesh with per-face normals, ie separate overlay element for each vertex of each triangle.

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