Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshNormals.h |
Include |
#include "MeshNormals.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/MeshNormals.cpp |
static void InitializeMeshToPerTriangleNormals
(
FDynamicMesh3 * Mesh
)
Initialize the given Mesh with per-face normals, ie separate overlay element for each vertex of each triangle.