Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshNormals.h |
Include |
#include "MeshNormals.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/MeshNormals.cpp |
static bool QuickRecomputeOverlayNormals
(
FDynamicMesh3 & Mesh,
bool bInvert,
bool bWeightByArea,
bool bWeightByAngle
)
Compute overlay normals for the given mesh
Parameter |
Description |
---|---|
bInvert |
if true, normals are flipped |