FRemesher::ApplyToProjectVertices

Apply the given projection function to all vertices in the mesh.

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/Remesher.h

Include

#include "Remesher.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/Remesher.cpp

Syntax

virtual void ApplyToProjectVertices
(
    const TFunction< void> & VertexProjectFunc
)

Remarks

Apply the given projection function to all vertices in the mesh.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss