Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/Remesher.h |
Include |
#include "Remesher.h" |
enum ESmoothTypes
{
Uniform = 0,
Cotan = 1,
MeanValue = 2,
}
Name |
Description |
---|---|
Uniform |
|
Cotan |
Uniform weights, produces regular mesh and fastest convergence |
MeanValue |
Cotangent weights prevent tangential flow and hence preserve triangle shape / texture coordinates, but can become unstable... |
Built-in Smoothing types