FaceGroupUtil::CountAllGroups

Count number of tris in each group in Mesh; TODO: does this need sparse storage?

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/FaceGroupUtil.h

Include

#include "FaceGroupUtil.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/FaceGroupUtil.cpp

Syntax

namespace FaceGroupUtil
{
    void FaceGroupUtil::CountAllGroups
    (
        const FDynamicMesh3 & Mesh,
        TArray< int32 > & GroupCountsOut
    )
}

Remarks

Count number of tris in each group in Mesh; TODO: does this need sparse storage?

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