MeshTransforms::ApplyTransform

Apply given Transform to a Mesh.

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshTransforms.h

Include

#include "MeshTransforms.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/MeshTransforms.cpp

Syntax

namespace MeshTransforms
{
    void MeshTransforms::ApplyTransform
    (
        FDynamicMesh3 & Mesh,
        const FTransform3d & Transform
    )
}

Remarks

Apply given Transform to a Mesh. Modifies Vertex Positions and Normals, and any Per-Triangle Normal Overlays

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