MeshTransforms::FrameCoordsToWorld

Transform Mesh out of local coordinates of Frame

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshTransforms.h

Include

#include "MeshTransforms.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/MeshTransforms.cpp

Syntax

namespace MeshTransforms
{
    void MeshTransforms::FrameCoordsToWorld
    (
        FDynamicMesh3 & Mesh,
        const FFrame3d & Frame
    )
}

Remarks

Transform Mesh out of local coordinates of Frame

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