MeshTransforms::Scale

Apply Scale to vertex positions of Mesh, relative to given Origin.

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/MeshTransforms.h

Include

#include "MeshTransforms.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/MeshTransforms.cpp

Syntax

namespace MeshTransforms
{
    void MeshTransforms::Scale
    (
        FDynamicMesh3 & Mesh,
        const FVector3d & Scale,
        const FVector3d & Origin
    )
}

Remarks

Apply Scale to vertex positions of Mesh, relative to given Origin. Does not modify any other attributes (normals/etc)

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