FFFDLattice::GetDeformedMeshVertexPositions

Using the Lattice's current control point positions and the original embedding information, compute the deformed mesh vertex positions.

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MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/Operations/FFDLattice.h

Include

#include "Operations/FFDLattice.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/Operations/FFDLattice.cpp

Syntax

void GetDeformedMeshVertexPositions
(
    const TArray< FVector3d > & LatticeControlPoints,
    TArray< FVector3d > & OutVertexPositions,
    ELatticeInterpolation Interpolation,
    FLatticeExecutionInfo ExecutionInfo,
    FProgressCancel * Progress
) const

Remarks

Using the Lattice's current control point positions and the original embedding information, compute the deformed mesh vertex positions.

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