FMeshBoolean::Compute

Compute the plane cut by splitting mesh edges that cross the cut plane, and then deleting any triangles on the positive side of the cutting plane.

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MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/Operations/MeshBoolean.h

Include

#include "Operations/MeshBoolean.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/Operations/MeshBoolean.cpp

Syntax

bool Compute()

Remarks

Compute the plane cut by splitting mesh edges that cross the cut plane, and then deleting any triangles on the positive side of the cutting plane.

Returns

true if operation succeeds

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