FMeshPlaneCut::FMeshPlaneCut

Cut mesh with plane. Assumption is that plane normal is Z value.

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/Operations/MeshPlaneCut.h

Include

#include "Operations/MeshPlaneCut.h"

Syntax

FMeshPlaneCut
(
    FDynamicMesh3 * Mesh,
    FVector3d Origin,
    FVector3d Normal
)

Remarks

Cut mesh with plane. Assumption is that plane normal is Z value.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss