FSimpleHoleFiller

Fill an EdgeLoop hole with triangles.

Windows
MacOS
Linux

Inheritance Hierarchy

IHoleFiller

FSimpleHoleFiller

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/Operations/SimpleHoleFiller.h

Include

#include "Operations/SimpleHoleFiller.h"

Syntax

class FSimpleHoleFiller : public IHoleFiller

Remarks

Fill an EdgeLoop hole with triangles. Supports two fill modes, either a fan connected to a new central vertex, or a triangulation of the boundary polygon

Variables

Name Description

Public variable

EFillType

 

FillType

Public variable

FEdgeLoop

 

Loop

Public variable

FDynamicMesh3 &...

 

Mesh

Inputs

Public variable

int32

 

NewVertex

Outputs

Constructors

Name Description

Public function

FSimpleHoleFiller

(
    FDynamicMesh3* Mesh,
    FEdgeLoop Loop,
    EFillType InFillType
)

Construct simple hole filler (just adds a central vertex and a triangle fan)

Destructors

Name Description

Public function Virtual

~FSimpleHoleFiller()

Functions

Name Description

Protected function

bool

 

Fill_EarClip

(
    int32 NewGroupID
)

Protected function

bool

 

Fill_Fan

(
    int32 NewGroupID
)

Public function

bool

 

UpdateAttributes

Updates the normals and UV's of NewTriangles.

Public function Virtual

EOperationVa...

 

Validate()

Overridden from IHoleFiller

Name Description

Public function Virtual

bool

 

Fill

(
    int32 GroupID
)

Enums

Name

Description

Public enum

EFillType

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss