Name |
Description |
|
---|---|---|
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FDynamicMeshUVEditor |
FDynamicMeshUVEditor implements various UV overlay editing operations. |
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FDynamicMeshUVPacker |
FDynamicMeshUVPacker implements various strategies for packing UV islands in a UV Overlay. |
|
FUVEditResult |
Name |
Description |
|
---|---|---|
|
UE::MeshUVTransforms::EIslandPositionType |
Name | Description | ||
---|---|---|---|
|
UE::MeshUVTransforms::FitToBox ( |
Fit all UV element IDs of the UV Overlay inside the specified Box. |
|
|
UE::MeshUVTransforms::FitToBox ( |
Fit given UV element IDs inside the specified Box. |
|
|
UE::MeshUVTransforms::MakeSeamsDisjoint ( |
For all UV seam elements, apply a small displacement so that they have unique positions. |
|
|
UE::MeshUVTransforms::RecenterScale ( |
Recenter given UV element IDs using given IslandPositionType strategy (based on centroid, bounding-box, etc) and then apply uniform scaling |