Module |
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Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/Sampling/MeshSurfaceSampler.h |
Include |
#include "Sampling/MeshSurfaceSampler.h" |
struct FDynamicMeshUVMesh
Wrapper around a Mesh and UV Overlay that provides UVs triangles as vertices. This allows building a TMeshAABBTree3 for the UV mesh
Name | Description | ||
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GetShapeTimestamp() |
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GetTriangle ( |
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GetTriVertices |
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GetVertex ( |
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IsTriangle ( |
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IsVertex ( |
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MaxTriangleID() |
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MaxVertexID() |
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TriangleCount() |
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VertexCount() |