ExpandToOneRingNeighbours

Overload list

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Name Description

Public function

void

 

ExpandToOneRingNeighbours

(
    const TUniqueFunction< bool>&...
)

Add all one-ring neighbours of current selection to set.

Public function

void

 

ExpandToOneRingNeighbours

(
    int nRings,
    const TUniqueFunction< bool>&...
)

[TODO] should do this more efficiently, like FMeshFaceSelection

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