operator&=

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/ShapeApproximation/SimpleShapeSet3.h

Include

#include "ShapeApproximation/SimpleShapeSet3.h"

Syntax

ESimpleShapeType & operator&=
(
    ESimpleShapeType & Lhs,
    ESimpleShapeType Rhs
)

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