Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/Solvers/MeshSmoothing.h |
Include |
#include "Solvers/MeshSmoothing.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/Solvers/MeshSmoothing.cpp |
namespace UE
{
namespace MeshDeformation
{
void UE::MeshDeformation::ComputeSmoothing_ImplicitBiHarmonicPCG
(
const ELaplacianWeightScheme WeightScheme,
const FDynamicMesh3 & OriginalMesh,
const double Speed,
const double Weight,
const int32 MaxIterations,
TArray< FVector3d > & PositionArray
)
}
}