UE::MeshDeformation::ComputeNumMatrixElements

Utility to compute the number of elements in the sparse laplacian matrix.

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/Solvers/PrecomputedMeshWeightData.h

Include

#include "Solvers/PrecomputedMeshWeightData.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/Solvers/PrecomputedMeshWeightData.cpp

Syntax

namespace UE
{
    namespace MeshDeformation
    {
        int32 UE::MeshDeformation::ComputeNumMatrixElements
        (
            const FDynamicMesh3 & DynamicMesh,
            const TArray< int32 > & ToVtxId
        )
    }
}

Remarks

Utility to compute the number of elements in the sparse laplacian matrix.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss