Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/Solvers/PrecomputedMeshWeightData.h |
Include |
#include "Solvers/PrecomputedMeshWeightData.h" |
namespace UE
{
namespace MeshDeformation
{
template<typename TriangleDataType>
void UE::MeshDeformation::ConstructTriangleDataArray
(
const FDynamicMesh3 & DynamicMesh,
const FTriangleLinearization & TriangleLinearization,
TArray< TriangleDataType > & TriangleDataArray
)
}
}
Return and array in triangle order that holds the per-triangle derived data needed