UE::MeshDeformation::ConstructTriangleDataArray

Return and array in triangle order that holds the per-triangle derived data needed

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References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/Solvers/PrecomputedMeshWeightData.h

Include

#include "Solvers/PrecomputedMeshWeightData.h"

Syntax

namespace UE
{
    namespace MeshDeformation
    {
        template<typename TriangleDataType>
        void UE::MeshDeformation::ConstructTriangleDataArray
        (
            const FDynamicMesh3 & DynamicMesh,
            const FTriangleLinearization & TriangleLinearization,
            TArray< TriangleDataType > & TriangleDataArray
        )
    }
}

Remarks

Return and array in triangle order that holds the per-triangle derived data needed

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