| TDynamicAttributeChangeBase::SaveInitialVertex()
|
Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicAttribute.h |
Include |
#include "DynamicAttribute.h" |
virtual void SaveInitialVertex
(
const TDynamicAttributeBase< ParentType > * Attribute,
int VertexID
)