Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshOverlay.h |
Include |
#include "DynamicMeshOverlay.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMeshOverlay.cpp |
Determines whether the base-mesh vertex has "bowtie" topology in the Overlay. Bowtie topology means that one or more elements at the vertex are shared across disconnected UV-components.
true if the base-mesh vertex has "bowtie" topology in the overlay