TDynamicMeshOverlay::IsBowtieInOverlay

Determines whether the base-mesh vertex has "bowtie" topology in the Overlay.

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Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshOverlay.h

Include

#include "DynamicMeshOverlay.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMeshOverlay.cpp

Syntax

bool IsBowtieInOverlay
(
    int32 VertexID
) const

Remarks

Determines whether the base-mesh vertex has "bowtie" topology in the Overlay. Bowtie topology means that one or more elements at the vertex are shared across disconnected UV-components.

Returns

true if the base-mesh vertex has "bowtie" topology in the overlay

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