TDynamicMeshOverlay::OnPokeTriangle

Update the overlay to reflect a face poke in the parent mesh

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshOverlay.h

Include

#include "DynamicMeshOverlay.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMeshOverlay.cpp

Syntax

void OnPokeTriangle
(
    const DynamicMeshInfo::FPokeTriangleInfo & PokeInfo
)

Remarks

Update the overlay to reflect a face poke in the parent mesh

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss