Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshOverlay.h |
Include |
#include "DynamicMeshOverlay.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMeshOverlay.cpp |
int SplitElement
(
int ElementID,
const TArrayView< const int > & TrianglesToUpdate
)
Create a new copy of ElementID, and update connected triangles in the TrianglesToUpdate array to reference the copy of ElementID where they used to reference ElementID (
This just calls "SplitElementWithNewParent" with the existing element's parent id.)
the ID of the newly created element
Parameter |
Description |
---|---|
ElementID |
the element to copy |
TrianglesToUpdate |
the triangles that should now reference the new element |